Batman Arkham City
Size : 6.92 GB
Game Detail : batmanarkhamcity
Info : game-debate
Description :
Preview game play :
Size : 6.92 GB
Game Detail : batmanarkhamcity
Info : game-debate
Description :
Arkham City is an "open world" action-adventure
game that incorporates elements of stealth and beat 'em up game tactics.
The gadgets previously obtained in the first game are present at the
start of Arkham City, while others are available later in the game. Most
of these gadgets have improved or boast new capabilities; for example,
the Cryptographic Sequencer can also track signals, the line launcher
now can be deployed as a tightrope and has a feature that allows Batman
to flip over and launch another zipline, switching directions. The
remote control Batarang now has a built in brake and boost, and the
grappling gun can now be used while gliding to boost Batman further up
into the air. New gadgets include smoke pellets to confuse armed enemies
when spotted by them, the Remote Electrical Charge, a taser gun used to
power generators and shock enemies, ice grenades used to freeze enemies
and make pathways through water, and a signal disruptor used to jam
firearms and detonate enemy explosives. The game incorporates more
puzzle elements; the use of Batman's "Detective Mode", which highlights
elements such as enemy skeletons and clues on-screen, is used to perform
forensic activities such as tracing the origin of a sniper round.
The player also has access to a criminal database that tracks several investigations across the city and the forensic puzzles, as well as a communications interception and tracing network. However, Rocksteady's art director David Hego described the new detective mode as an "augmented reality mode", and game director Sefton Hill has also stated that although enemies and evidence can be seen more clearly, the navigational part is toned down as they found that some players completed Arkham Asylum using detective mode almost throughout the entire game. Optional challenges from the Riddler to collect hidden trophies placed around the city are also present, but require additional effort to locate, such as interrogation of men loyal to the Riddler, and the use of nearly all of Batman's gadgets to disable "traps" and barriers placed around them. After a certain number of trophies are found, Batman must go rescue a hostage that the Riddler has captured, which requires him to disable death traps set by the Riddler.
The player controls Batman, making their way around Arkham City to complete mission objectives. In addition to the primary mission, the game introduces secondary missions featuring a number of key characters and their stories. The player can opt to move silently, avoiding inmates and other enemies using a combination of gadgets to sneak up on enemies to incapacitate them. Batman's gliding ability allows players to dive downward and pull themselves back up, enabling the player to traverse the city by air.
Batman defeats an enemy in a demonstration of Arkham City's "Freeflow" combat system.
At other times, the player may be forced to fight inmates using an improved version of the Freeflow combat system from Arkham Asylum, allowing for multiple simultaneous counters, the ability to counter thrown objects, jump attacks, powerful multi-strike beat-downs, upgraded Batarang and Batclaw attacks, and the ability to use gadgets such as the Explosive Gel. Movement about the city is made difficult due to the formation of gangs and territory between rival villains, such as Two-Face, The Penguin, and the Joker, that causes in-fighting that Batman may avoid.
The player also has access to a criminal database that tracks several investigations across the city and the forensic puzzles, as well as a communications interception and tracing network. However, Rocksteady's art director David Hego described the new detective mode as an "augmented reality mode", and game director Sefton Hill has also stated that although enemies and evidence can be seen more clearly, the navigational part is toned down as they found that some players completed Arkham Asylum using detective mode almost throughout the entire game. Optional challenges from the Riddler to collect hidden trophies placed around the city are also present, but require additional effort to locate, such as interrogation of men loyal to the Riddler, and the use of nearly all of Batman's gadgets to disable "traps" and barriers placed around them. After a certain number of trophies are found, Batman must go rescue a hostage that the Riddler has captured, which requires him to disable death traps set by the Riddler.
The player controls Batman, making their way around Arkham City to complete mission objectives. In addition to the primary mission, the game introduces secondary missions featuring a number of key characters and their stories. The player can opt to move silently, avoiding inmates and other enemies using a combination of gadgets to sneak up on enemies to incapacitate them. Batman's gliding ability allows players to dive downward and pull themselves back up, enabling the player to traverse the city by air.
Batman defeats an enemy in a demonstration of Arkham City's "Freeflow" combat system.
At other times, the player may be forced to fight inmates using an improved version of the Freeflow combat system from Arkham Asylum, allowing for multiple simultaneous counters, the ability to counter thrown objects, jump attacks, powerful multi-strike beat-downs, upgraded Batarang and Batclaw attacks, and the ability to use gadgets such as the Explosive Gel. Movement about the city is made difficult due to the formation of gangs and territory between rival villains, such as Two-Face, The Penguin, and the Joker, that causes in-fighting that Batman may avoid.
Preview game play :
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